Isometric ARPG that combines hack-and-slash combat with deep character customization through its unique Ancestral Grid system, set in a dark fantasy world where players battle draconic corruption.

The draconic threat is once again upon us. Legendary heroes rise up to face the legions from the depths. Tame your wyrmlings, create unique power builds with the Ancestral Grid, expand your city and destroy the Dragons!

Nacon Studio Milan

2024 – 2025

Unreal Engine 5

My role:

QA Tester

  • Executing tests based on test plans to ensure proper coverage and readiness for the game’s Early Access release on Steam.

  • Conducting regression and smoke tests ensuring thorough coverage of game functionalities, the stability of builds, and the effectiveness of implemented fixes.

  • Identifying, categorizing, and tracking bugs on Jira, with a focus on prioritizing issues based on severity and impact.

  • Collaborating with designers and developers at Eko Software to communicate identified issues effectively and suggest potential improvements.

EA release: 6 March 2025