Single player, 3rd person walking simulator game with an open map.

A child explores a snowy landscape to discover the secrets of an ancient civilization.

November 2021

Team of 3
Unreal Engine 4

My roles included:

Level Design

Designing a landmark-oriented map, without any guiding dialogue nor HUD.

Tech Design

I implementing as a self taught a 3D humanoid character, trails on the snow covered ground, sliding mechanic on slippery ice and progress saving.

Audio Engineer

Creating and implementing ambience and footsteps SFXs.