Single player, 3rd person walking simulator game with an open map.
A child explores a snowy landscape to discover the secrets of an ancient civilization.


November 2021
Team of 3
Unreal Engine 4
My roles included:
Level Design
Designing a landmark-oriented map, without any guiding dialogue nor HUD.
Tech Design
I implementing as a self taught a 3D humanoid character, trails on the snow covered ground, sliding mechanic on slippery ice and progress saving.
Audio Engineer
Creating and implementing ambience and footsteps SFXs.
